There are over 4000 Cumbrian young people in Scouting, spread across five sections: Beaver Scouts, Cub Scouts, Scouts, Explorer Scouts and the Scout Network. Each section has its own balanced programme of activities, badges and awards.
Beaver Scouts are young people usually aged between six and eight years old. They belong to the first and youngest section in the Scouting family.
Easily recognised by their distinctive turquoise sweatshirts, Beaver Scouts enjoy making friends, playing games, going on visits and helping others.
They usually meet together once a week in a Beaver Scout Colony. Their program is based around the same principles of Scouting as all the other sections but the emphasis, along with their motto, is “Fun and Friends“.
Some Beaver Scout Colonies also organise Sleepovers and trips away. These are often the first time a young person spends a night away from home. They take place in suitable buildings, often Scout centres and typically close to the Colonies location.
Cubs are aged between 8 and 10½ years old and form the second section of our scouting family.
During their time in the Pack, Cub Scouts will get a chance to try lots of different activities like swimming, music, exploring, computing and collecting. Cub Scouts also get to go on trips and days out, to places like the zoo, theme parks or a farm. Sometimes they will be able to go camping with the rest of the Pack and take part in all kinds of outdoor activities.
There are a range of badges available which Cub Scouts can wear on their uniforms to show everyone how well they’re doing. These cater for all of the Cub’s skills and hobbies and range from the Animal Care badge to the World Faiths badge. While some of these may be achieved through their normal pack meetings some could be achieved for activities outside of scouting such as playing a musical instrument or horse riding. What ever their interest we are sure that your child will find something to excite them.
The Scout Section is for young people, usually aged between 10½ and 14 years. The Scout Troop is the third section in the Scout Group, above Beavers and Cubs.
Scouts are encouraged to take part in a wide range of activities as part of their programme. Participation and improvement rather than meeting set standards is the key approach, and for the Scout who wants to be recognised for his or her achievements there are a number of Challenges awards and activity badges.
This range of activities is delivered through a Balanced Programme that helps them to find out about the world in which they live, encourages them to know their own abilities and the importance of keeping fit, and helps develop their creative talents. It also provides opportunities to explore and develop their own values and personal attitudes.
Being outdoors is important, and half the programme is given over to taking part in traditional Scouting skills, such as camping, survival and cooking, as well as a wider spectrum of adventurous activities, from abseiling to zorbing.
Explorer Scouts are aged between 14 and 18-year-olds. The Explorer Unit is the fourth section of the Scouting movement.
Not all Units meet every week, partly due to activities, holidays, exams and the other commitments that crop up in a teenager’s life, and also because Explorers tend to get out and about at weekends more often than other sections.
Explorer Scouts often get the chance to work with other Explorer Scouts in their District, not just their own Unit, so can take part in an even wider spectrum of activities.
There is also a range of ambitious badges and awards, through which Explorers can demonstrate their proficiencies and expand their interests as well as the opportunity to participate in The Duke of Edinburgh’s Award scheme.
Scout Network is the fifth and final section of the Scouting movement.
The Scout Network allows 18 to 25 year-olds who have an interest in both Scouting and their own personal development, and ultimately want to have fun, the opportunity to do so. Scout Network members take part in a variety of activities, which they undertake and organise themselves with the support of a Scout Network Leader.
Example activities include:
Abseiling, award work, bowling, camping, circus skills, climbing, cooking, games, go-karting, gorge walking, hiking, pioneering, shooting and watersports.